Devlog

Building the first playable slice.

Short notes on the game, the production pipeline, and the road toward screenshots, playtests, Steam, and launch.

Pipeline first, store page second.

The next public milestone for Bad Llama Studios is a working playable slice with enough visual clarity to support screenshots, playtest invites, and eventually a Steam page.

Right now, the practical focus is on three things:

Steam onboarding will happen after the LLC banking paperwork clears. Until then, the studio site, press kit, update list, and production audit offer are the live business surface.